Add custom vehicles to FiveM
Vehicle Pack, handling.meta files, carvariations, spam and network optimization for FiveM server.
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The addon FiveM vehicles (cars, motorcycles, LEO/EMS packs) enrich your roleplay server. This guide explains the installation of stream resources, the configuration handling.meta, vehicles.meta, the spawn in play and network optimization on FiveM hosting.
stream/ + XML metadata + entry in the spawn catalogue (qb-vehicleshop, esx_vehicleshop, vMenu...).Prerequisite
- FiveM compatible vehicle pack (stream + meta files)
- Manager access panel files, FiveM server
- Framework with garage/shop configured (QBCore, ESX)
Vehicle resource structure
resources/[vehicles]/ma-bmw-m3/
fxmanifest.lua
stream/
m3.yft
m3.ytd
m3_hi.yft
data/
handling.meta
vehicles.meta
carvariations.meta
carcols.meta (optionnel)
fxmanifest.lua
fx_version 'cerulean'
game 'gta5'
files {
'data/handling.meta',
'data/vehicles.meta',
'data/carvariations.meta',
}
data_file 'HANDLING_FILE' 'data/handling.meta'
data_file 'VEHICLE_METADATA_FILE' 'data/vehicles.meta'
data_file 'VEHICLE_VARIATION_FILE' 'data/carvariations.meta'
Installation
- Upload the resource folder in
resources/[vehicles]/ - Check consistent stream file names with vehicles.meta (
<modelName>) - Add
ensure ma-bmw-m3in server.cfg - Restart the server completely
- Spawn admin test:
/car m3(order according to admin menu) or spawn vehicle code
handling.meta, road behaviour
Key parameters:
fMass, vehicle massfInitialDriveForce, accelerationfBrakeForce, brakingfTractionCurveMax, adhesionvecCentreOfMassOffset, stability
Gradually modify and test. Save the original before tuning "supercar" on realistic RP vehicle.
vehicles.meta and spam
The <modelName> in vehicles.meta is the **spawn name** used everywhere:
- SQL tables owned vehicles (
vehicle(column) - Config qb-core/shared/vehicles.lua
- esx_vehicleshop / concession scripts
Integrate with QBCore Dealer
- Open
qb-core/shared/vehicles.lua - Add entry:
{ model = 'm3', name = 'BMW M3', brand = 'BMW', price = 85000, category = 'sports', shop = 'pdm' } - Restart qb-core or server
- Check purchase and persistence garage
Integrate ESX vehicleshop
According to script: SQL table vehicles or config lua. Add model, price, category. Sync with owned_vehicles for persistence.
Optimization & Limitations
- Heavy HD packs: best optimized models (LOD correct)
- Limit high poly vehicles in dense area
- Streaming: too many large packs = long customer loading time
- OneSync, OneSync Infinity for stable multiplayer sync
Troubleshooting
- Invisible vehicle, missing yft/ytd or bad model
- Car without collision, hi.yft absent
- Disappears in the garage, hash SQL
- Handling weird, handling.meta unloaded (fxmanifest)
- Black text, missing ytd or mismatch name
Frequently Asked Questions
LEO/EMS vehicles without script ?
Spawn possible in admin; font/EMS jobs require config garages jobs.
How many vehicles addon?
No strict limit; beyond 100-200 packs, organize in bundled resources and monitor RAM.